Firefly is a 2D side-scroller game were the player is flying through a world of deadly obstacles. The game can be played with only one button or tap and is mainly aimed to run on the mobile platforms. The art-style is inspired by the famous indie game Limbo. It has been developed by three team […]
The apps name “Gezz” is derived from the englisch word “to guess”. The goal of this game is to guess which color covers most screen space while a timer counts down. Depending on the chosen difficulty the game shows more distinct colors and geometric shapes. There more combination of color and shapes are present the […]
Collision Course is a side scroller game that has been created during a semester on the university Hochschule für Technik und Wirtschaft Berlin. Students of the Game Design and Computer science and media formed teams of 6-9 members. Mostly game designers and some developer. My group consisted of 7 members containing three developers. My work […]
During my studies of Computer science of media I worked on several small demos that are using the Leap Motion as an input device. I liked the idea of controlling you game with your hands and create some prototypes with different control schemes for the Leap Motion. Quickly I noticed that the technology wasn’t completely […]
Like Collision Course the game Paperplane is a product of a cooperation between the students of Game Design and Computer Science and Media. This time teams had sizes of 4-6 members and the event was organized as a 1-week Game Jam. My team, like most teams, had only one developer and 3-5 game designers and artists. […]
The VR experimenting station is an alloy of an application and a tailor-made cockpit. Two players fly together through a Virtual Reality world while collaborating and competing against time. Besides coding I did project-management, code reviews of a junior developer and worked on parts of the concepts like user input & gameplay.
Rudi Rainbow is an educational storybook app that teaches kids aged 5 and older about the weather and space. The team consisted of only three members. My work on this project included all coding but also some project-management and some smaller influences on the concept (e.g. UX & Mini-Games). The game is written in C# […]